Aniimo Witchin: Location, Stats, and Evolution Guide
Aniimo Witchin (Dark/Grass, Regen): base stats, evolution line, skills, trait, habitats and how to get it. Verified official data, updated for launch.
On this page
- Witchin at a Glance
- Witchin Base Stats
- Element and Role
- Evolution Line
- Witchin Forms (3 Variants)
- Skills and Trait
- Where to Find Witchin
- Is Witchin Good?
- Frequently Asked Questions
- What element is Witchin in Aniimo?
- How do I get Witchin in Aniimo?
- Does Witchin evolve?
- Is Witchin a good Aniimo to use?
Witchin is Aniimo No.022, a Dark/Grass Aniimo listed as a Regen in the official Aniimo Index. This page rounds up everything confirmed about it so far — base stats, evolution line, habitats, and full skill list — ahead of the September 16, 2026 launch. All numbers below are checked against the official index and will be re-verified with in-game testing once the servers open.
Witchin at a Glance
| Quick fact | Detail |
|---|---|
| Official No. | 022 |
| Element | Dark/Grass |
| Role | Regen |
| Stage | Nova (stage 3) |
| Weight | 23.4–34.93 kg |
| Evolution line | Hummin (stage 1) → Witchin (stage 3) → Tuckin (stage 3) |
| Habitats | Mistwoods |
Official flavor text describes it plainly: “They make bizarre noises to drive intruders to madness, lower their defenses and even cause them to pass out.” — official Aniimo Index, verified 2026-08-18.
Verified against the official Aniimo Index, 2026-08-18. Stats and skills can still shift before the September 16, 2026 launch — re-check after servers open.
Witchin Base Stats
| HP | ATK | P.DEF | M.DEF | BREAK | REGEN | Total |
|---|---|---|---|---|---|---|
| 115 | 80 | 80 | 90 | 50 | 115 | 530 |
Six attributes sum to the total shown on the official index; ATK covers physical attack while BREAK scales guard damage. These are launch-preview base numbers — inherit building and equipment will move the final values.
Element and Role
As a Dark creature, Witchin’s attacks deal 1.6x damage into Fire, Grass and Light and are resisted to 0.625x by Water and Wind. Aniimo has no immunities, and same-element hits are always resisted — the full grid is on our type chart. Witchin carries a dual Dark/Grass typing, so both matchups apply — a real advantage for coverage on one roster slot.
The Regen tag covers kits built around recovery and sustained attrition — outlasting opponents rather than bursting them down.
Evolution Line
The official evolution tree places Witchin on a line with Hummin (stage 1) → Witchin (stage 3) → Tuckin (stage 3). Each stage raises the stat ceiling and unlocks stronger skill variants, so base-form investment carries forward through the family.
How bonding and stage-ups actually play out in-game is covered in our evolution guide.
Witchin Forms (3 Variants)
4 form entries are published for Witchin on the official Aniimo Index:
| Form | Element | Habitat | Base stats |
|---|---|---|---|
| Basic Form | Dark + Grass | Mistwoods | 530 |
| Umbrabow Form | Dark + Grass | — | 530 |
| Mountain Form | Dark + Grass | Sea of Flowers, Berylline Causeway | 530 |
| Prismana Form | Dark + Grass | Mistwoods | 530 |
Forms never touch the numbers: all 4 entries share the 530 total statline and trait, and the differences sit in element typing and sometimes habitat. Full mechanics live in the Aniimo forms guide.
Skills and Trait
- Trait — Prank: Every 18s, the next skill applies [Curse] to enemies hit for 10s. Dark basic attacks restore 0.25 EP when hitting enemies with [Curse].
Combat skills:
| Skill | Cost | Power |
|---|---|---|
| Malice Burst | 20 | 68 |
| Euphoric Sonic Blast | 0 | 30 |
| Shard Impact | 20 | 67 |
| Black Hole Domain | 20 | 54 |
| Oozing Malice | 20 | 68 |
Innate skills: Annihilation Bomb.
Skill costs are the resource spend shown on the official sheet; power is its listed base value. For how skills interact with the Twine system, see the combat guide.
Where to Find Witchin
The official index lists Witchin in Mistwoods. Other Aniimo sharing that ground include Emberpup. Spawn points, timers, and Twine-bond strategies go into our catching guide — the short version: weaken it in real-time combat, then bond rather than trap.
Building around the Dark element? Bubbeep is another confirmed Dark pick.
Is Witchin Good?
Witchin’s highest base attribute is HP, which shapes when you’d field it: a front-line pick that soaks hits while teammates deal damage. For where it lands against the rest of the roster, see our Aniimo tier list and best creatures rankings.
Browse every confirmed creature on the full Aniimo creatures list.
Frequently Asked Questions
What element is Witchin in Aniimo?
Witchin is a Dark/Grass Aniimo in the official index, filling the Regen role. Its matchups follow Aniimo’s 1.6x super-effective / 0.625x resisted system, detailed on our type chart page.
How do I get Witchin in Aniimo?
Witchin appears in the wild in its listed habitats (Mistwoods), where you weaken it through real-time combat and then bond with it using the Twine system. As a later stage of its line, it can also be reached by evolving Hummin. Exact spawn maps will be added after the September 16, 2026 launch.
Does Witchin evolve?
Yes — the official evolution tree links Witchin to Hummin, Tuckin. Stage-ups raise stats and unlock stronger skill variants.
Is Witchin a good Aniimo to use?
With HP as its strongest base attribute, Witchin fits the Regen role best. Its final tier standing depends on the launch meta — see our tier list for current rankings.
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